PROJECT-METHODOLOGICAL APPROACH AND ITS STRUCTURAL COMPONENTS IN THE GAMIFICATION OF THE DIDACTIC PROCESS
Keywords:
gamification, project-methodological approach, didactics, game-based learning, educational technologies, motivation, project components, active learning.Abstract
This article examines the theoretical foundations and practical aspects of organizing the gamification process in modern education based on a project-methodological approach. The main objective of the research is to scientifically substantiate the structure of the project-methodological approach, its components, and their interrelation for the effective implementation of didactic gamification. The study employs methods of theoretical analysis, a systematic approach, and project methodology. As a result, a four-stage model of the project-methodological approach for organizing a gamified educational project is proposed, with each stage describing the integration of game mechanisms corresponding to educational objectives. In conclusion, gamification organized on the basis of the project-methodological approach increases learners’ motivation and activity, develops their communicative, creative, and critical thinking skills, and contributes to a deeper understanding of educational materials.
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